Thursday, November 20, 2008
I Now Pronounce IGN Sonic-Haters
I just went on to IGN, and low and behold they have a Sonic Unleashed review. The opening headline? Sonic come under the moon he changes... in quality. I'm thinking 'Oh no'. The score? WAS A 7. fudging 2!!!!! And, wait it gets worse, they descirbed Sonic the Werehog as a crappy TANK of a monster! I can't believe it, THEY GOT THEIR OH SO GODLY SPEED!!!!! Why you little mothers...(breath)... oh I need to get this game so I can give a non-speed ridiculing review. I really can't stress this enough, CAN SOMEONE PLEASE HELP ME FIND A CHEAP WAY TO FIX MY WII?
Wednesday, November 19, 2008
HELP! Wanted
Thank you!
royalfrost
Saturday, November 15, 2008
Expansions for Spore
Become an Epic creature.
Aquatic Creatures
Medieval Stage
Planet Editor
MMORPG gameplay
Flora Editor
Swords in Tribal
Fire Breathing
Knights in Space
Sky High Cities
Space Cities
No Galactic Code
Genesis Device (not just the crappy Staff 'o' Life)
Climate Changing
Supernovas
Ground Troops
Customisable City Limits
Grabbing and Dragging Meals
Climbable trees
Atmoshield (shield that protects an entire planet which has a turn-off switch on another colony)
Urban Planets (plants that are covered by a city)
Jetpacks
Beaming YOURSELF down to a Planet
Challenge Creator
Real Space Fleets
Other Galactic Phenomenons (like a Dark Matter web)
Easier to defeat Grox
Dark Matter Ray (ray that can really screw up its victims)
Light Matter Ray (ray that is the opposite of its cousin)
(more when I think of some)
Saturday, November 08, 2008
What's with the Sticks 'n' Stones?
"You wound me IGN." Love, Sonic
Fun: C+ Yeah, Sonic IS slow. But Silver is slower, and he's FUN!
Features: D WTH, there was supposed to be a speed upgrade for Silver/etc?!
Graphics: B Don't believe IGN, the game is pretty nice looking.
Controls: A- Silver is nowhere near as hard to control as some people claim.
Multiplayer: D+ Silver has an unfair advantage with his PK powa.
AI: B
Replay Value: C It's like drinking a Monster, you're bouncing of the wall one sec, then you deflate as fast as the U.S. Economy is.
Depth: D Shallow, shallow, and shallow. Oh, and shallow.
Music: A Like always.
Presentation: C- Amy, Charmy, + my slow computer combined don't equal how grating Elise is.
Level Design: D- Auuugh, where do I begin?
Single Player: B
Overall: C
I love reading IGN's Sonic reviews, cough cough. They're always so hyper-critical on the speed factor, always making some dumb excuse to give every single Sonic game that even goes 1mph slow, or doesn't execute just PREFECTO on it a bad, undeserved, lingering, cursed odor. Now I've only agreed with them on one Sonic game (Shadow the Hedgehog), and I don't agree with them on Sonic's first venture on Sonic '06. But don't get me wrong, it is a Sonic game that is far, far, from prefect.
Sonic and Shadow have been the main hedgehogs since about the new millennium. That has changed. Now we have a new hedgehog in the series. And his name is Silver.
Silver brings a unique twist to the series, offering PK powers and a more platforming style of gameplay. He is very fun, and his powa is interesting. Sadly, hardly anything is done with it and I would have loved if used it in more creative ways -- like if he could use it like a rope or leash and took a Town mission about taking a dog for a good walk :). He also ruins the multiplayer by being able to PK opponents and hold them there helpless while he runs to the end (literally my friends refused to play me in battle as Silver). His speed is another problem in hubs as they are WAY too big and Silver inches across them at a painfully slow pace. But I still consider him to be the best of the three. Why?
Sonic and Shadow's gameplay SUCKS LOLIPOPS. For once, IGN has every right to criticize Sonic's speed. He faster than Silvi but he is still ritardando (fancy word for retarded and screwed). In fact he is SO ritardando he lost a race against a disabled turtle. Shadow is just as bad if not worse. All I do is tap S,S,S,S,S,T,S,S,S,S,S... and occasionally pilot vehicles (WTH they didn't learn their lesson from the-game-that-I-don't-even-consider-a-Sonic-game?). It's stupid for Shadow, fact so stupid whenever a ball hit his head, a loud gong noise could be heard. And that attempt at super Sonic speed is just not enough to please me. The speed here fails even my ridiculously low standards for it.
As for other complaints I've heard from other reviewers, there is nothing wrong with da sound and graphics! The music is still the same high standard for music that I'm used to from SEGA. Few Sonic game have crappy music, and name the series that does (Sonic Riders). The only other issue that are even worth bring up are Elise (who is so annoying, rehab admissions went up 200%), and the crappy level design.
What on earth went wrong in the level designing station? There are some unnecessary distants to cross in the hubs. As I said before, it takes Silver forever to walk across the forest level, and it makes me wonder why they didn't give him a speed upgrade. The action stages are confusing, almost never pointing you in the any useful direction. Giving directions in a video game is idiot proof, and when you screw that up, you just can't be mentally stable. The silver medals are almost pointless (except in the 360 version, for the achievement), getting all of them yields nothing. If you put in a pointless collectible plus whacked level design, then you must badly need rehab (like Elise, who is so stupid she got sent to rehab for being 'hooked' on phonics).
But all in all, I still don't agree with the cruelty from the critics (like from IGN, who are so harsh, they hit a wall in a Sonic game and gave it a zero). And comparing him to Mario is an insult. Who wants or deserves to be compared to someone who has a trait you keep slamming Sonic for, IGN. You have every right this time, but if you ANYTHING bad 'bout the Blue Blur's speed in Unleashed, I'll denounce you as Sonic haters.
6.3
Pros: Music is awesome and Silver is fun.
Cons: Idiot-proof mistakes made in level design. Oh, and Sonic is noticeably slow.
Thursday, August 07, 2008
Spore Account Created!
Good news! I got my Spore account created! I uploaded a few little pictures of my best ones. Type in royalfrost in the search tab have a look at my other ones!
Fichinian
Aqurasos

Draodillo

Terminaa
Warneso
Thursday, July 17, 2008
The Best & Worst Revelation Ever!
Wednesday, July 16, 2008
E3 Review (Sort of)
Microsoft I didn't see much of, but believe me I'm ticked that they're blowing smoke up our hineys. Do they really think that some trivia game and some virtual board game count as GOOD casual games? They sound like the lamest excuses for GAMES! I do like that the bird and bear are on their way back, but that just one good blockbuster casual game for Micy, Sony has 0, and the Big N has over 15!
I really think the problem with the three systems is that they are all off the deep ends of the caliber pool. Nintendos at the casual end, and Sony & Microsoft are fighting a seemingly losing battle with each other at the hardcore end. It's painful, but I think even with the hounds leashed Nintendo merely has to tell us what the dog's names are and then we can all watch Sony and Micy self destruct. The two delinqunts at the other end may have to swallow their pride and get some casual games on their systems, better yet EXCLUSIVE casual games should the hardcore stuff fail to produce profit. To prove my point, remember GTA 4, the one highly anticipated M game? According to IGN, PS3 and XBOX 360 sales haven't improved much since its release, shocking huhhhh? SSBB on the other hand, is a casual game and sold over 1m in its first week, and it also rapidly increased Wii sales!
Sony, I read that some people believe you won E3, but if Nintendo IS working on Kid Icarus Wii, Pikmin 3, SMG2, a new Zelda game, and that DS GTA game is a hit, Nintendo will have the war in the the bag. I belive they are working on something, and not to get cryptic but you'd better think of something - FAST!
Friday, June 27, 2008
Pikmin 3 Ideas
Green: Turns bulborbs into Bulbmin!
Brown: Builds stuff to help get across rivers and climb things. Also throws rocks at enemys.
Clear: Can pass through impassible walls and will not provoke monsters or set off traps. Dies easily.
Black: Imune to all traps and hazards -- exluding pits.
Light Blue: Flys when thrown.
Pink: Heals Pikmin and Olimar. Can form a shield. Can throw and pluck Pikmin. Uncommon.
Orange: Can handle bomb rocks. Can mine rocks and treasure out of ground and discover hidden caves.
Rainbow: Has all Pikmin abilites. Very rare.
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Collectables
Revolutionary Remote - Wiimote
Depressing Ring - 3/4 of red ring
Magic Storage - SD card - Can now have 120 Pikmin out.
W.F.O - Frisbee
Fluffy Nut - Carnival Peanut
Chance Well - Yahtzee Cup
Clueless Statue - Red CLUE Peg
Puzzled Pottery - Purple CLUE Peg
Dazzled Totem - Yellow CLUE Peg
Dumbfounded Thumb - Green CLUE Peg
Dizzied Idol - Blue CLUE Peg
Alien's Cork - Pacifier
Cute Column - Finger Puppet
Arrow Director - Computer Mouse -
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Story
Soon after coming home from the Pikmin Planet, Olimar's son starts begging Olimar to take him there. After constant pestering, Olimar finally gives in and sets off with Louie to the Pikmin Planet. Soon after landing, Olimar's son gets careless and picks a fight with a strange looking bulborb.. Needless to say, he is kidnapped. Olimar franticly chases the bulborb, but is knocked asleep by it. He is woken by Louie and a group of Pikmin. The computer can't locate Olimar's son and thinks he was taken to a foreign part of the planet. They would need to collect 10000 worth of treasure to buy materials to build a radar to locate his son's wereabouts. You should know Olimar does next...
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Tuesday, June 24, 2008
The Next Smash Roster (Hopefully)
--------
Mario
Luigi
Peach
Bowser
Bowser Jr
----------
D.K.
Diddy Kong
----------
Link
Zelda
Sheik
Midna & Wolf Link
Toon Link
Ganon
----------
Samus
ZSS
Ridley
----------
Fox
Falco
Krystal
----------
Pikachu
Pokemon Trainer 2-Empoleon Turtwig Monferno
Jigglypuff
Darkrai
----------
Issac
----------
Ike
Marth
Sothe
----------
Ness
Lucas
Masked Man (aka Claus)
----------
Kirby
Meta-Knight
King Dedeedee
----------
Wario
Kat & Ana
----------
Sonic------------V
Werewolf Sonic -<
Shadow
Silver
Tails
---------
Olimar
Louie
---------
Pit
---------
Mr.Game & Watch
---------
Yoshi
---------
Ice Climbers
---------
SUPER SMASH BROS BRAWL REVIEW!!!!!!!!!!!!!!!!!!
"It doesn't have that Galaxy magic." says NGamer. "Galaxy doesn't have the BRAWL magic." I say. HOHOHOHOHOHOHO!
Fun: S
Features: S Even trophy collecting is fun.
Graphics: A- Great, but there are LOOOOOOTS of L.T.s.
Controls: A+ It's impossible not to find a comfortable control scheme.
Multiplayer: S A S, and puhhhhhhlllllease don't make me say it again.
AI: B
Repetitive Value: S+ And still an understatement to the eternal wonder Nintendo has created.
Depth: S My Ss are deep too.
Music: S SEGA quality.
Presentation: S News flash critics: if anyone complains about untapped profit after five fudging delays, I'll blow a gasket.
Level Design: S S's FOREVER!!!!
Single Player: A+ Finally, a long single player
Overall: S Christmas, one million times over.
The Verdict (drumroll please...)
10.5 (yeah a bouns point)
PROS: Anything that was in purple or red.
CONS: Load times are the ONLY thing wrong with this megaton.
Monday, June 23, 2008
Super Overated Galaxy
The deveopers must of had good horoscopes to leave such great ideas on the belt to bleed.
Fun: A-
Features: N/A
Graphics: S Argueably the best looking Wii game.
Controls: B+
Multiplayer: F Multiplayer is supposed to be fun for BOTH players.
AI: B-
Repetitive Value: D- After you beat the final boss there is no point in continuing.
Depth: C- The game is verging on too short.
Music: C+ I don't know why it's getting so many sound awards, it ain't that good.
Presentation: C- Excellent ideas, pitiful execution.
Level Design: C When I say 'pitiful execution', I mean these linear levels.
Single Player: B- Which is a shame, because the single player isn't half bad.
Overall: B+ PSYCH!!!!
Closing Words
8.6
Pros: Beatiful visuals & great ideas.
Cons: But leaving such ripe lemons half squeezed...tsktsktsk, Nintendo.
Monday, June 16, 2008
WII WANT A SEQUEL!!!!
10. Nintendogs
I want to waggle my Wiimote and tail soon!
9. Boom Blox
Lets hope Spielberg will think about a sequel.
8. Sonic & the Secret Rings
I wanna feel the heat again!
7. Spider Man 3
News flash Marvel, find a developer with talented artists!
6. Earthbound
Can we use PK Magnet to attract a sequel?
5. DAHBWU
Thank you, please come again.
4. Bully Scholarship Edition
"Welcome Back to Bullworth" I'm dying to hear
3. Kid Icarus
Little Boy Wonder NEEDS to return!
2. Pikmin 2
Imagining this sequel makes a flower grow out of my head.
Saturday, June 14, 2008
Stand Next to Sonic's Fire
Does Sonic's debut on Wii blaze a trail of glory?
Fun: B It's hard to unlock some things in this game.
Features: B
Graphics: B Soild.
Controls: C No rear view, SEGA?
Multiplayer: D+ At least Mario Party 8 didn't have broken IR. Plus the mini games are MP rip-offs with bland names.
AI: B
Repetitive Value: B Lots and lots of missions, but if you were hoping for multiplayer, you can pass this one up.
Depth: B
Music: C+ "How It Started" + no singing + no singing period = good times
Presentation: B
Level Design: B+
Single Player: A- Same thing over and over again, but quite fun.
Overall: B
Verdict
8.5
Pros: The single player is cool.
Cons: The multiplayer isn't.
Palkia, Use Spacial Rend!
How half a fetus could ever reach the egg is another fascinating mystery of the human body.
Fun: D+ Anyone up for a battle? Anyone?
Features: B Character customisation. Woohoo.
Graphics: A- Graphics are blurry, but that 60 fps and those colorful stadiums rock!
Controls: N/A You are battling 24/7 in this game like you did in the stone age, in this case one day a year.
Multiplayer: C This is why Mark Bozon hit that flat note on his video review: broken online multiplayer.
AI: B Same old, same old.
Repetitive Value: D- It falls into the same trap as it's handheld cousins -- except this time when you start the game.
Depth: F Depth? Ha! My math tests go deeper than this!!
Music: D Thrown together music, and an annoying announcer. What could be worse? Answer: the game!
Presentation: D Why the heck Nintendo sent it out half finished will never be known by even the most intelligent life in space.
Level Design: N/A Hellllooo, it a bad Pokemon game!
Single Player: F If you like a bland, uninspired, shallow, and unrewarding single player, this is the game for you!
Overall D+ Wow, I commented on all the categories!
Verdict
4.0
Pros: The best graphics of the 3 3D Pokemon games.
Cons: The game feels half finished.
In Case You Saw the Sly 2 Pre-review...
Thanks,
Royalfrost
Sly is Baaaaaaaaaaack!
Place this game under maximum security. You're not gonna regret doing so.
Fun: A
Features: D The movies, while great, won't cut it for long.
Graphics: A Two years and two knife sharpeners later...
Controls: A
Multiplayer: N/A
AI: B
Repetitive Value: F Even a level restart cheat is no excuse for not having a mission replay mode, especially with all the good stuff in this game.
Depth: A+ If only we could easily revisit these fantastic missions.
Music: C+ All the toons are kinda repetitive.
Presentation: S Bentley's projection pictures say it all.
Level Design: A If the game makes me wanna skip levels 4 & 5 out of fear, this game has something.
Single Player: S Heck, I might just USE the fudging cheat to redo the whole game.
Overall: S Word of notice, only the best stuff gets a honorable S from da harsh video game critique, me.
Verdict
10
Pros: Incredible and creative remake of the original formula.
Cons: Putting in cheats to return to missions easily gets tedious.
Thursday, February 07, 2008
Top 10 Future Buys - Wii
9. Mario Kart Wii At least it looks better than its predesscessors.
8. Wii Fit Who doesn't want a fun alternative to exerciseing?
7. SEGA Bass Fishing I'm dying to find out if SEGA has broken the fishing curse on Wii.
6. SEGA Superstar Tennis I'm only going to get it if it's not a cheesey rip-off of Mario's tennis career.
5. Blast Works O.k. I admit it: I like creator games.
4. The Incredible Hulk SEGA is doing this one? Wow.
3. Boom Blox Finally, a puzzle game that looks FUN! And it has an editor.
2. Destroy All Humans! BWU Does this series finally have replay value?
1.
Super Smash Bros. Brawl
Already preordered.
Tuesday, February 05, 2008
Godzilla Unimpressive
Has the big green lug climbed out of the hole it's brother dug for it?
Fun: B-
Features: D
Graphics: C
Controls: F It's a pain to master this game's whacked IR.
Multiplayer: A- Despite this game's bad attempts to heighten it's story mode, the multiplayer can still be fun with all the monsters you can choose from.
AI: C+
Repetitive Value: D
Depth: C+
Music: B-
Presentation: D
Level Design: B
Single Player: C+ Not exactly a huge step forward in this department.
Overall: C
Here we are, the third chapter in Godzilla's fighting... uhhhhhhh... video game franchise. Well I gotta tell ya, Unleashed is, by far, better than STE. That is not saying much however, 'cause this game has just as huge of shortcomings as its brother - just a few less. Like Save the Earth, things have changed, some for the best, some for the absolute worst, and some I shall make no haste to mention.
We thought Cooking Mama Cook Off had sucky IR (motion-sensing), but this is so bad, I don't know what the A & B buttons do in this game. When you grab, you have to flick both the Wiimote and the Nuncauk down -- sort of like you would in real life. To jump, you flick the Nuncauk up. Sounds easy to do... right? WRRRRROOOONNG! What the brainless programmers at Atari didn't realize when mapping the controls is that they either made the jumping motion over-sensitive or the grabbing motion under-sensitive. Somehow, 2/3 of the time, the game thinks you're trying to jump when you crystal clearly are trying to grab Angerius and toss him in the drink. Oh, no reference to this game intended.
On to more important matters: Now they've tried to deepen the story. Joy to the world. Unfortunately, I don't think they put enough effort into it, which is a bummer, since what has slowed it's older brothers down is a varietyless single player mode. Well this time they got a story going... that's about it. The power surges, and the alliance factor are really lame additions. I mean, come on, we've seen it before in better games. It's like when you're at your grandmother's house for Thanksgiving Dinner. For the most part, you know what to expect, because the turkey is usually overrated. This time, however, she made the turkey just right, and you can't wait to get to the stuffing. Only, your grandma realizes she forgot to put some ingredients in the stuffing and now it won't taste right.
So, you can see I didn't really focus on the positive parts of Unleashed, mainly because I hate what Atari is currently doing with these well respected lisences. DBZBT3 went down in flames, and here we are again...same, sad story. I hope we can save the Godzilla and DBZ titles from becoming the last ones on the shelf. I mean DBZBT2 and D.A.M.M were great games, and I'm a fan of both series. Wake up, Atari, and realize what cruddy games you're handing us.
Quick Review: 5.8
Pros: Multiplayer saves the show.
Cons: Whacked controls and seen-it-before stuff derail the fun. Story hasn't really taken a step forward. It's a shame, Godzilla fans deserve more.
Tuesday, January 08, 2008
Bad, Shadow, BAD!
Shadow needs rehab - ASAP!
Fun: C+
Features: D+
Graphics: D+
Controls: C
Multiplayer: D+
AI: C
Repetitive Value: C
Depth: B-
Music: B- Not quite an album, but good enough.
Presentation: C+
Level Design: D+ Oops! I meant to shoot my partner! Sorry!
Single Player: C+
Overall: C-
Oh boy, I hate writing bad reviews for ya, Sega, but your not leaving me any choice. Shadow the Hedgehog is probably one of the most outdated games in the series. We saw all those loops and corkscrews back on Dreamcast (Yeah, I had a Dreamcast). We saw Shadow getting better treatment on Dreamcast. We saw everything we could see in this game on Dreamcast. And now if you missed the first generation of gaming consoles, you can get Shadow's debut game, Sonic Adventure 2, in remake form on Gamecube. Heard of it? Well, you have, get them. I But if you HAVE played SA2 on Dreamcast, you might understand one of this game's flaws more.
Sega is best known for it's impressive music. I loved the themes for this game (except for the Heavy Metal-Band-That-Forgot-To-Break-Up Almost Dead), one even went to become Shadow's theme in Sonic the Hedgehog. There diffidently are some impressive tunes in this game (G.U.N. Fortress), but some tunes are EXTREMELY quirky (Digital Circuit), and cheap rip-offs of SA2B (Blue Hawk and Heavy Dog). Even if your into these kinds of cake, you probably won't be coming back for a second helping. That's sad, because Sega can make great music like what we saw in Sonic Adventure, Sonic's first 3D adventure on Dreamcast.
Speaking of Dreamcast, this game's graphics make Dreamcast's graphics look like a technology breakthrough. Clay characters, slow down if many guns are roaring and you're pumping lead too, voice acting that sounds like a badly tuned radio, fire that looks more like millions of embers from a wildfire combined, etc, etc, etc, etc. If this was a DC game, I, by all means, would've cared less. But this is PS2 we are talking about, and it's capable of a lot graphically.
This game puts you in control of... hem hem... Shadow the Hedgehog as he trys to recover his memory. Because of that, he doesn't know who to help, and who to hurt. Heroes, or villains. You decide. This is very clever Sega, I'll give you that. However, perfect ideas need perfect execution. 'Execution', meaning the poor level designs. It's easy to kill or heal something you didn't mean to. It's also hard to spot some of the things you want gone. And to top it, sometimes you want to just shoot your alignment character for saying worthless things, or for their aggravating tones (Tails, Amy, Charmy).
Everyone (mostly Shadow) swears like 24/7. No, seriously parents, 24/7. Let me elaborate a little more, 365/12. You'll be saying, "No, no, NO! Bad, Shadow, BAD!" more times than you can imagine. Just picture this on TV. Beeping everywhere. It make ya wanna slap the person at ERSB who rated this game a E+10 instead of a T.
Quick Review: 5.1



