Thursday, December 13, 2007

The Pokemon Mystery Dungeon You Are Trapped In

Pokemon Mystery Dungeon: Red/Blue Rescue Team


Fun: A- It's a shame you have to go around the world to unlock the good parts of this game.

Features: C+

Graphics: C

Controls: B

Multiplayer: N/A

AI: B-

Repetitive Value: C-

Depth: D+

Music: F

Level Design: C

Presentation: B-

Single Player: F The dog is walking the owner on a very short leash.


Overall: C+



I played R.R.T at my friend Brett's house, and LOVED it (apart from severely annoying music, and boring repetitiveness)! Then I got B.R.T. from my aunt for Christmas. When I finally got to play it (I had no DS at the time), BOY did I have a different opinion. When you're going through all those questions to find out which starter you get, wouldn't it be easier just to PICK which starter you want instead of playing "Moment of Truth" to get a good starter? I also found out that leveling up feels slower than in games like Diamond and Pearl. I thought since I have a knack of playing with my starter and partner, how am I going to evolve my recruits when I start getting them. Then I looked and looked for a way to switch leaders to try and get more Exp. to evolve my recruits, guess what? YOU CAN'T!!!! I thought that sucked but I'd try and make the best out of it. After I finally got to the right level to evolve, I didn't evolve on the spot. Waited until after the mission- nothing. I searched for another way. Nothing, NOTHING, NOTHING!!!!!!!!! These disadvantages really makes the game way too hard. Especially, when your on the run. Two framed, leashed LOSERS fighting Moltress? IM-POSS-I-BLE!! I can't get pass that wicked phoenix. Little problems like that make the story mode SO HARD IT'S ALMOST IMPOSSIBLE!!!!

The levels act more like mazes, which add to the dungeon feel of the game which makes the copied graphics look like a rat with a breeding problem. But adding to the particular theme is a dual-edged sword as well. Mazes have dead-ends, so do these levels. If you don't like making worthless trips, use that ITEM. Speaking of, guess which item you buy the most frequently? TM? Berry? Apple? DINGDINGDING Answer C is correct. Why? The games hunger system does. After a while your leader gets tired and wants a snack fast before its HP sinks like a stone. This is annoying because we can't afford to keep buying all these delicious treats and keep room in the toolbox for 'em. It's like forcing a VIP out of their deluxe suite on a cruise ship to make way for a tourist. Do that in real life, and expect an angry Donald Trump on your doorstep. And Pokemon singing choruses of "The Hunger Song" that goes like this:

Ohhhhhhhhhhhhhhhhh

There's no food on the table

And we can't search unless were able

So we ain't going nowhere till we get some fruit

Oya Oyadi Oya Oyade

Will you give us some please?

Gosh, how retarded is THAT!?


On the bright side AFTER you beat the mother, the game FINALLY allows you to do the things you couldn't do before, and the game is so much more fun. It's cool to imagine how much stuffing you can beat out of Moltress and Articuno (teehehe) with your dream team. With all the things I hated, it's still a decent game for Pokemon vets. But the whole problem with the game is the stiff restrictions not removed until the epilogue. And the graphics feel like a lazy import over from RRT. A new trainer might like (or hate) the game more, but us Pokemon masters expected more from a game like this.




Quick Review:

6.9



Pros: Very fun game after...

Cons: ...you get through the very difficult story and over your urge to smash the game with a hammer. Gameplay is quite stiff even after you beat the mother ******.

1 comment:

Anonymous said...

I totally agree. The beginning of the game with the legendary birds is as hard as h***. After beating the game you get some bonuses but that doesnt make up for the terrible music, slow leveling, and difficulty. Also the dungeons where you start at level 1 with 99 floors is impossible.